{"added":null,"apiVersion":1,"behindSince":null,"buildDepends":[],"categories":["games"],"comment":"Puzzle from the old C64 Impossible Mission game","compare":null,"dependentCount":null,"description":"This is a puzzle from the old C64 Impossible Mission game.\nThe idea is to combine the 36 tiles in sets of 4, such that each set\nof 4 makes a solid block. Clicking on the tiles on the left toggles\nthem. A tile can't be turned on if it overlaps with any existing on\ntiles. The lone rectangle on the right is the combination of all\nthe on tiles. Clicking on that is an easy way to turn all tiles off.\n\nWhen 4 tiles combine to make a solid block, they vanish. The goal is\nto get rid of all the tiles. There is no score or timer. Just do it\nfor the intellectual exercise.","flavors":[],"html":"https://daemonports.org/dragonfly/games/impossible_mission_puzzle/","kind":"port","lastUpdate":null,"license":["GPLv2"],"maintainer":"ports@FreeBSD.org","name":"impossible_mission_puzzle","newest":true,"newestVersion":"1.0.1","noVulnData":false,"origin":"games/impossible_mission_puzzle","otherSystems":[{"maintainer":"ports@FreeBSD.org","newest":true,"origin":"games/impossible_mission_puzzle","path":"/games/impossible_mission_puzzle/","system":"FreeBSD","version":"1.0.1_4"},{"maintainer":"ports@FreeBSD.org","newest":true,"noVulnData":true,"origin":"games/impossible_mission_puzzle","path":"","system":"HardenedBSD","version":"1.0.1_4"},{"maintainer":"ports@FreeBSD.org","newest":true,"noVulnData":true,"origin":"games/impossible_mission_puzzle","path":"","system":"GhostBSD","version":"1.0.1_4"}],"packages":null,"pkgName":"impossible_mission_puzzle-1.0.1_4","related":null,"repository":"DPorts","requiredBy":[],"requiredByCount":0,"runDepends":["devel/sdl12"],"status":null,"system":"dragonfly","systemLabel":"DragonFly","version":"1.0.1_4","versions":null,"vulnerabilities":null,"www":"http://www.linuxmotors.com/puzzle"}
