BSD Ports

love in 5 systems

Open-source 2D game engine

love is packaged for FreeBSD, OpenBSD, DragonFly, HardenedBSD and GhostBSD. The newest version among them is 12.0alpha1, as upstream numbers it: the revision each tree adds (_1 and ,1 in FreeBSD's family, p0 in OpenBSD, nb2 in pkgsrc) is left out when versions are compared.

SystemPortVersionVulnerabilitiesStatusMaintainerLast update
FreeBSDdevel/love11.5_4none known-[email protected]-
OpenBSDgames/love/0.100.10.2p4no data-Thomas Frohwein <[email protected]>-
OpenBSDgames/love/0.80.8.0p21no data-Thomas Frohwein <[email protected]>-
OpenBSDgames/love/1111.5p3no data-Thomas Frohwein <[email protected]>-
OpenBSDgames/love/1212.0alpha1p0 newestno data-Thomas Frohwein <[email protected]>-
DragonFlydevel/love11.5none known-[email protected]-
HardenedBSDdevel/love11.5_4no data-[email protected]-
GhostBSDdevel/love11.5_4no data-[email protected]-

“No data” means the system has no list of vulnerabilities per port that this site reads (OpenBSD and MidnightBSD), not that the port has none. A status is what the port's Makefile declares (DEPRECATED, BROKEN, EXPIRATION_DATE), read in the trees whose Makefiles this site reads: FreeBSD's and MidnightBSD's. A row without a link is a derivative's port that is FreeBSD's, listed on FreeBSD's page.