games/glbsp 2.24_1 DragonFly
BSP node builder for OpenGL-based DOOM engines
- System
- DragonFly
- Repository
- DPorts
- Maintainer
- [email protected] (as in FreeBSD)
- License
- GPLv2+
- Categories
- games
- Package size
- 76.2 KiB, 304.9 KiB installed
Description
glBSP is a node builder specially designed to be used with OpenGL-based DOOM game engines. It adheres to the "GL-Friendly Nodes" specification, which means it adds some new special nodes to a WAD file that makes it very easy for an OpenGL DOOM engine to compute the polygons needed for drawing the levels.
There are many DOOM ports that understand the GL Nodes created by glBSP, including: EDGE, Doomsday (JDOOM), PrBoom, Vavoom, ZDoomGL, Legacy 2.0, and Doom3D.
In the other systems
| System | Port | Version |
|---|---|---|
| DragonFly | games/glbsp | 2.24_1 |
| FreeBSD | games/glbsp | 2.24_1 |
| HardenedBSD | games/glbsp | 2.24_1 |
| GhostBSD | games/glbsp | 2.24_1 |
Install
Binary package:
pkg install glbsp
From DPorts:
cd /usr/dports/games/glbsp && make install clean
Dependencies
No port depends on this one.