games/odamex 0.7.0_3 DragonFly
Client/server multiplayer engine for Doom
- System
- DragonFly
- Repository
- DPorts
- Maintainer
- [email protected] (as in FreeBSD)
- License
- GPLv2+
- Categories
- games
- Package size
- 2838.8 KiB, 6045.1 KiB installed
Description
Odamex is a free and open source port for the classic first-person-shooter Doom. Odamex's goal is to emulate the feel of and retain many aspects of the original Doom executables while offering a broader expanse of security features, personal configuration, gameplay options, and editing features. Odamex can run on a wide range of operating systems and hardware, so players should be able to play on almost any platform. Features:
* The popular ZDoom 1.22 core engine and CSDoom 0.62 core netcode. * Compatibility with many major operating systems, including Windows, Linux, FreeBSD and Mac OSX. * Core gameplay modeled on the original doom2.exe. * Streamlined WAD loading, allowing the server and clients to load WAD files on the fly without needing to restart the client or server. * Compatibility with Boom, MBF and CTF Standard maps. * Deathmatch, Cooperative, Team Deathmatch and CTF gametypes. * Jumping, Mouselook and other non-standard features available as server-side options. * Comprehensive cheat and exploit countermeasures. * An open source code base licensed under the GPL, available for anyone to examine, compile, or modify to their liking.
In the other systems
| System | Port | Version |
|---|---|---|
| DragonFly | games/odamex | 0.7.0_3 |
| FreeBSD | games/odamex | 0.7.0_4 |
| OpenBSD | games/odamex | 0.9.5p2 |
| HardenedBSD | games/odamex | 0.7.0_4 |
| GhostBSD | games/odamex | 0.7.0_3 |
Install
Binary package:
pkg install odamex
From DPorts:
cd /usr/dports/games/odamex && make install clean
Dependencies
Run dependencies 4
No port depends on this one.
Configuration
No options to configure.
- Service scripts
- none