BSD Ports

games/vavoom 1.33_17 DragonFly

Doom, Doom II, Heretic, Hexen, and Strife source port

System
DragonFly
Repository
DPorts
Maintainer
[email protected] (as in FreeBSD)
License
GPLv2
Categories
games
Package size
1908.0 KiB, 4878.3 KiB installed

Description

Vavoom is a source port based on sources of Doom, Heretic, Hexen and a little bit from Quake. To play Vavoom you need main wad file from Doom, Ultimate Doom, Doom II, Heretic, Hexen or Strife.

Differences from original game:

* Polygonal engine with colored lighting, with software mode, OpenGL support; * Translucency; * Complete support for freelook (look up & down) in all games; * A powerful language to describe game logic; * 100%25 client/server architecture with in-game joining; * Quake-style console, with key bindings; * Indirect support for DeHackEd; * Crosshair; * Jumping; * And many other cool things...

In the other systems

SystemPortVersion
DragonFlygames/vavoom1.33_17
FreeBSDgames/vavoom1.33_18
HardenedBSDgames/vavoom1.33_17
GhostBSDgames/vavoom1.33_17

Install

Binary package:

pkg install vavoom

From DPorts:

cd /usr/dports/games/vavoom && make install clean

Dependencies

Run dependencies 7
Required by 1

Configuration

No options to configure.

Service scripts
none

Message after installing

Vavoom has been installed.

There are 2 wrapper scripts: "vavoom" and "vavoom-dedicated", calling the real
executables (suffixed with ".bin") from the data directory, and using the
common WAD directory.
If you have extra WAD files, specify the full path of the containing directory 
as the first argument of the wrapper script.

To run in OpenGL mode add the "-opengl" parameter, and "-openal" for OpenAL.

If you want to install enhanced textures, models or soundtracks use the
"games/vavoom-extras" port. Note that textures require OPENGL and soundtracks
need VORBIS (build options).

Refer to /usr/local/share/doc/vavoom/vavoom.txt for other options such as 
game selection, network options and so on.

If you enabled LAUNCHER (build option), run "vlaunch" for a launcher GUI.

===>   NOTICE:

The vavoom port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing