graphics/radius-engine 1.1_6 DragonFly
Lua script-based 2D engine built on top of OpenGL and SDL
- System
- DragonFly
- Repository
- DPorts
- Maintainer
- [email protected] (as in FreeBSD)
- License
- MIT
- Categories
- devel, graphics
- Package size
- 75.6 KiB, 387.5 KiB installed
Description
Radius Engine is a Lua script-based real-time 2D graphics engine designed for rapidly prototyping games. Built on top of SDL and OpenGL, games made with Radius Engine are portable to both Windows and Linux.
In the other systems
| System | Port | Version |
|---|---|---|
| DragonFly | graphics/radius-engine | 1.1_6 |
| FreeBSD | graphics/radius-engine | 1.1_6 |
Install
Binary package:
pkg install radius-engine
From DPorts:
cd /usr/dports/graphics/radius-engine && make install clean
Dependencies
Run dependencies 6
No port depends on this one.
Configuration
No options to configure.
- Service scripts
- none