graphics/recastnavigation 1.6.0 DragonFly
Art navigation mesh construction toolset for games
- System
- DragonFly
- Repository
- DPorts
- Maintainer
- [email protected] (as in FreeBSD)
- Categories
- graphics
- Package size
- 201.4 KiB, 654.1 KiB installed
Description
Recast is state of the art navigation mesh construction toolset for games.
It is automatic, which means that you can throw any level geometry at it and you will get robust mesh out It is fast which means swift turnaround times for level designers It is open source so it comes with full source and you can customize it to your heart's content.
In the other systems
The newest version among them is 1.6.0, as upstream numbers it.
| System | Port | Version | Vulnerabilities | Status | Maintainer | Last update |
|---|---|---|---|---|---|---|
| DragonFly | graphics/recastnavigation | 1.6.0 newest | none known | - | [email protected] | - |
| FreeBSD | graphics/recastnavigation | 1.6.0 newest | none known | - | [email protected] | 2026-09-27 |
| HardenedBSD | graphics/recastnavigation | 1.6.0 newest | no data | - | [email protected] | - |
| GhostBSD | graphics/recastnavigation | 1.6.0 newest | no data | - | [email protected] | - |
Install
Binary package:
pkg install recastnavigation
From DPorts:
cd /usr/dports/graphics/recastnavigation && make install clean
Dependency graph
Ports that need it on the left, what it needs to run on the right; at most 8 of each. "Dependencies" below lists them all.
Dependencies
Run dependencies 3
No port depends on this one.