misc/box2d 2.4.1 DragonFly
2D physics engine for games
- System
- DragonFly
- Repository
- DPorts
- Maintainer
- [email protected] (as in FreeBSD)
- License
- MIT
- Categories
- misc
- Package size
- 128.5 KiB, 466.6 KiB installed
Description
Box2D is a 2D physics engine for games.
Collision: * Continuous collision detection * Contact callbacks: begin, end, pre-solve, post-solve * Convex polygons and circles * Multiple shapes per body * One-shot contact manifolds * Dynamic tree broadphase * Efficient pair management * Fast broadphase AABB queries * Collision groups and categories
Physics: * Continuous physics with time of impact solver * Persistent body-joint-contact graph * Island solution and sleep management * Contact, friction, and restitution * Stable stacking with a linear-time solver * Revolute, prismatic, distance, pulley, gear, mouse joint, other joint types * Joint limits, motors, and friction * Momentum decoupled position correction
In the other systems
| System | Port | Version |
|---|---|---|
| DragonFly | misc/box2d | 2.4.1 |
| FreeBSD | misc/box2d | 3.1.1 |
| MidnightBSD | misc/box2d | 2.4.1 |
Install
Binary package:
pkg install Box2D
From DPorts:
cd /usr/dports/misc/box2d && make install clean