BSD Ports

net/yojimbo 1.6.3 DragonFly

Client/server network library for multiplayer games

System
DragonFly
Repository
DPorts
Maintainer
[email protected] (as in FreeBSD)
License
BSD3CLAUSE
Categories
net
Package size
86.0 KiB, 382.2 KiB installed

Description

yojimbo is a C++ client/server network library for real-time multiplayer games. It provides cryptographically secure client authentication and encrypted packets (via netcode), reliable-ordered messages and data blocks (via reliable), a bitpacked message serialization system (via serialize), client slot management, and pluggable allocators that silo each client into its own heap.

Encryption and authentication are on by default: clients connect with short-lived connect tokens issued by a trusted backend, so only authenticated clients can talk to the server.

In the other systems

The newest version among them is 1.6.3, as upstream numbers it.

SystemPortVersionVulnerabilitiesStatusMaintainerLast update
DragonFlynet/yojimbo1.6.3 newestnone known-[email protected]-
FreeBSDnet/yojimbo1.6.3 newestnone known-[email protected]2026-07-29
HardenedBSDnet/yojimbo1.6.3 newestno data-[email protected]-
GhostBSDnet/yojimbo1.6.3 newestno data-[email protected]-

Version history 1

  1. 1.6.3

Upstream's version as each commit to the port's Makefile set it, or as this site first saw it in the system's packages; the tree's own revisions are not versions here.

Install

Binary package:

pkg install yojimbo

From DPorts:

cd /usr/dports/net/yojimbo && make install clean

Dependency graph

Ports that need it on the left, what it needs to run on the right; at most 8 of each. "Dependencies" below lists them all.

Dependencies

Run dependencies 3

No port depends on this one.