BSD Ports

games/joequake 0.15b1329_12 FreeBSD

Improved NQ engine with ZQuake and FuhQuake graphical effects

System
FreeBSD
Repository
FreeBSD ports
Maintainer
[email protected]
License
GPLv2+
Categories
games
Package size
4248.7 KiB, 5103.2 KiB installed

Description

JoeQuake is an improved NQ engine with plenty of ZQuake and FuhQuake graphical effects included. JoeQuake's main aim is to provide pleasant demo watching for .dem files. JoeQuake also supports better graphical quality including 32bit textures, colored lights, smoother animations, etc.

Install

Binary package:

pkg install joequake

From the ports tree:

cd /usr/ports/games/joequake/ && make install clean

To depend on this port in another port's Makefile:

RUN_DEPENDS=	joequake>0:games/joequake

Packages

The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.

Repositoryaarch64amd64armv6armv7i386
FreeBSD:14:latest0.15b1329_120.15b1329_12-0.15b1329_120.15b1329_12
FreeBSD:14:quarterly0.15b1329_120.15b1329_12n/a0.15b1329_120.15b1329_12
FreeBSD:15:latest0.15b1329_120.15b1329_12n/a0.15b1329_120.15b1329_12
FreeBSD:15:quarterly0.15b1329_120.15b1329_12n/an/an/a
FreeBSD:16:latest0.15b1329_120.15b1329_12n/an/an/a
FreeBSD:16:quarterlyn/an/an/an/an/a

Dependencies

As this port's Makefile names them.

Library 1

The full lists below include those, and their dependencies in turn.

Build dependencies 14
Run dependencies 13

No port depends on this one.

Configuration

Options name: games_joequake

OptionDefaultDescription
DOCSoffBuild and/or install documentation
HUDoffHigh quality HUD images (for OpenGL)
HUD_SAoffSame for Scourge of Armagon (hipnotic)
OPENGLon2D/3D rendering support via OpenGL
OPTIMIZED_CFLAGSonUse extra compiler optimizations
X11onX11 (graphics) support
X86_ASMoffEnable x86 assembly code
USES
gmake zip
Service scripts
none

Message after installing

JoeQuake has been installed.

To start it in full-screen mode you can run it with the "-fullscreen"
parameter.

If you have mouse problems you can try running it with the "-nomdga"
parameter (this will make the mouse work fine when the DGA X11 extension is
disabled).

If you have sound problems try running it with the parameter
"-sndspeed <speed>", where "<speed>" could be 22050 or 44100 for example.

If you enable water alpha ("r_wateralpha" or from the menu), set "r_novis" to
"1" or you will have problems with water/lava. Note that the value of
"r_novis" will be saved in the configuration file.

===>   NOTICE:

The joequake port currently does not have a maintainer. As a result, it is
more likely to have unresolved issues, not be up-to-date, or even be removed in
the future. To volunteer to maintain this port, please create an issue at:

https://bugs.freebsd.org/bugzilla

More information about port maintainership is available at:

https://docs.freebsd.org/en/articles/contributing/#ports-contributing

Files

pkg-plist 167
  • bin/joequake-glx
  • bin/joequake-x11
  • %%Q1DIR%%/joequake/pak0.pak
  • %%Q1DIR%%/joequake/textures/wad/face_inv2.png
  • %%Q1DIR%%/joequake/textures/wad/face_invis.png
  • %%Q1DIR%%/joequake/textures/wad/face_invul2.png
  • %%Q1DIR%%/joequake/textures/wad/face_p1.png
  • %%Q1DIR%%/joequake/textures/wad/face_p2.png
  • %%Q1DIR%%/joequake/textures/wad/face_p3.png
  • %%Q1DIR%%/joequake/textures/wad/face_p4.png
  • %%Q1DIR%%/joequake/textures/wad/face_p5.png
  • %%Q1DIR%%/joequake/textures/wad/face_quad.png
  • %%Q1DIR%%/joequake/textures/wad/face1.png
  • %%Q1DIR%%/joequake/textures/wad/face2.png
  • %%Q1DIR%%/joequake/textures/wad/face3.png
  • %%Q1DIR%%/joequake/textures/wad/face4.png
  • %%Q1DIR%%/joequake/textures/wad/face5.png
  • %%Q1DIR%%/joequake/textures/wad/sb_cells.png
  • %%Q1DIR%%/joequake/textures/wad/sb_nails.png
  • %%Q1DIR%%/joequake/textures/wad/sb_rocket.png
  • %%Q1DIR%%/joequake/textures/wad/sb_shells.png
  • %%Q1DIR%%/joequake/textures/wad/sb_sigil1.png
  • %%Q1DIR%%/joequake/textures/wad/sb_sigil2.png
  • %%Q1DIR%%/joequake/textures/wad/sb_sigil3.png
  • %%Q1DIR%%/joequake/textures/wad/sb_sigil4.png
  • %%Q1DIR%%/joequake/textures/wad/anum_0.png
  • %%Q1DIR%%/joequake/textures/wad/anum_1.png
  • %%Q1DIR%%/joequake/textures/wad/anum_2.png
  • %%Q1DIR%%/joequake/textures/wad/anum_3.png
  • %%Q1DIR%%/joequake/textures/wad/anum_4.png
  • %%Q1DIR%%/joequake/textures/wad/anum_5.png
  • %%Q1DIR%%/joequake/textures/wad/anum_6.png
  • %%Q1DIR%%/joequake/textures/wad/anum_7.png
  • %%Q1DIR%%/joequake/textures/wad/anum_8.png
  • %%Q1DIR%%/joequake/textures/wad/anum_9.png
  • %%Q1DIR%%/joequake/textures/wad/anum_minus.png
  • %%Q1DIR%%/joequake/textures/wad/backtile.png
  • %%Q1DIR%%/joequake/textures/wad/disc.png
  • %%Q1DIR%%/joequake/textures/wad/ibar.png
  • %%Q1DIR%%/joequake/textures/wad/NET.png
  • %%Q1DIR%%/joequake/textures/wad/num_0.png
  • %%Q1DIR%%/joequake/textures/wad/num_1.png
  • %%Q1DIR%%/joequake/textures/wad/num_2.png
  • %%Q1DIR%%/joequake/textures/wad/num_3.png
  • %%Q1DIR%%/joequake/textures/wad/num_4.png
  • %%Q1DIR%%/joequake/textures/wad/num_5.png
  • %%Q1DIR%%/joequake/textures/wad/num_6.png
  • %%Q1DIR%%/joequake/textures/wad/num_7.png
  • %%Q1DIR%%/joequake/textures/wad/num_8.png
  • %%Q1DIR%%/joequake/textures/wad/num_9.png
  • %%Q1DIR%%/joequake/textures/wad/num_colon.png
  • %%Q1DIR%%/joequake/textures/wad/num_minus.png
  • %%Q1DIR%%/joequake/textures/wad/num_slash.png
  • %%Q1DIR%%/joequake/textures/wad/inv_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inv_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inv_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv_snailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv_srlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inv_sshotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_snailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_srlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inv2_sshotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_snailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_srlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva1_sshotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_snailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_srlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva2_sshotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_snailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_srlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva3_sshotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_snailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_srlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva4_sshotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva5_lightng.png
  • %%Q1DIR%%/joequake/textures/wad/inva5_nailgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva5_rlaunch.png
  • %%Q1DIR%%/joequake/textures/wad/inva5_shotgun.png
  • %%Q1DIR%%/joequake/textures/wad/inva5_snailgun.png

The first 100 are listed.

distinfo 4
FileSizeSHA256
joequake/joequake-v0.15b1329-source.zip1.327423e+065f18f687ab7f5ec8f9856ed98da2aba83a9e9bd4509ae67f2d238fc9c8e5f630
joequake/joequake-v0.15b1331-linux.zip4.927768e+067d04d86fcb8bd9d4e5c4fd0b5eeb608fcb35aff6464233e025de57dbb60587ab
joequake/joequake_wad.zip1.053818e+06754f4b0990777f509987c7a4f5382cf98cd063c7f2e4a3df3e757ddfb3af9191
joequake/hipnotic_wad.zip272279267e354c20c35f414513c5d73c536aff9a431a1271f125c450c40f08963c3189
Master sites 1
  • http://joequake.runecentral.com/

Commit history 0

No commits in the history this site was built from.