BSD Ports

games/liblcf 0.8.1 FreeBSD

Library to handle RPG Maker 2000/2003 and EasyRPG projects

System
FreeBSD
Repository
FreeBSD ports
Maintainer
[email protected]
License
MIT
Categories
games
Package size
508.3 KiB, 2831.0 KiB installed

Description

liblcf is a library to handle RPG Maker 2000 and 2003 game data. It can read and write LCF and XML files.

liblcf is part of the EasyRPG Project.

In the other systems

SystemPortVersion
FreeBSDgames/liblcf0.8.1
OpenBSDgames/liblcf0.5.3p1
NetBSDgames/liblcf0.7.0nb10
DragonFlygames/liblcf0.8_2

Install

Binary package:

pkg install liblcf

From the ports tree:

cd /usr/ports/games/liblcf/ && make install clean

To depend on this port in another port's Makefile:

RUN_DEPENDS=	liblcf>0:games/liblcf
LIB_DEPENDS=	liblcf.so:games/liblcf

Packages

The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.

Repositoryaarch64amd64armv6armv7i386
FreeBSD:14:latest0.8.10.8.10.7.0_20.8.10.8.1
FreeBSD:14:quarterly0.8.10.8.1n/a0.8.10.8.1
FreeBSD:15:latest0.8.10.8.1n/a0.8.10.8.1
FreeBSD:15:quarterly0.8.10.8.1n/an/an/a
FreeBSD:16:latest0.8.10.8.1n/an/an/a
FreeBSD:16:quarterlyn/an/an/an/an/a

Dependencies

As this port's Makefile names them.

Library 3

The full lists below include those, and their dependencies in turn.

Build dependencies 28
Run dependencies 19
Required by 1

Configuration

Options name: games_liblcf

OptionDefaultDescription
DOCSoffBuild and/or install documentation
USES
cmake compiler:c++14-lang pkgconfig shared-mime-info
Service scripts
none

Files

pkg-plist 110
  • bin/lcf2xml
  • bin/lcfstrings
  • include/lcf/config.h
  • include/lcf/context.h
  • include/lcf/dbarray.h
  • include/lcf/dbarrayalloc.h
  • include/lcf/dbbitarray.h
  • include/lcf/dbstring.h
  • include/lcf/encoder.h
  • include/lcf/enum_tags.h
  • include/lcf/flag_set.h
  • include/lcf/inireader.h
  • include/lcf/ldb/chunks.h
  • include/lcf/ldb/reader.h
  • include/lcf/lmt/chunks.h
  • include/lcf/lmt/reader.h
  • include/lcf/lmu/chunks.h
  • include/lcf/lmu/reader.h
  • include/lcf/log_handler.h
  • include/lcf/lsd/chunks.h
  • include/lcf/lsd/reader.h
  • include/lcf/reader_lcf.h
  • include/lcf/reader_util.h
  • include/lcf/reader_xml.h
  • include/lcf/rpg/actor.h
  • include/lcf/rpg/animation.h
  • include/lcf/rpg/animationcelldata.h
  • include/lcf/rpg/animationframe.h
  • include/lcf/rpg/animationtiming.h
  • include/lcf/rpg/attribute.h
  • include/lcf/rpg/battlecommand.h
  • include/lcf/rpg/battlecommands.h
  • include/lcf/rpg/battleranimation.h
  • include/lcf/rpg/battleranimationitemskill.h
  • include/lcf/rpg/battleranimationpose.h
  • include/lcf/rpg/battleranimationweapon.h
  • include/lcf/rpg/chipset.h
  • include/lcf/rpg/class.h
  • include/lcf/rpg/commonevent.h
  • include/lcf/rpg/database.h
  • include/lcf/rpg/encounter.h
  • include/lcf/rpg/enemy.h
  • include/lcf/rpg/enemyaction.h
  • include/lcf/rpg/equipment.h
  • include/lcf/rpg/event.h
  • include/lcf/rpg/eventcommand.h
  • include/lcf/rpg/eventpage.h
  • include/lcf/rpg/eventpagecondition.h
  • include/lcf/rpg/fwd.h
  • include/lcf/rpg/item.h
  • include/lcf/rpg/learning.h
  • include/lcf/rpg/map.h
  • include/lcf/rpg/mapinfo.h
  • include/lcf/rpg/movecommand.h
  • include/lcf/rpg/moveroute.h
  • include/lcf/rpg/music.h
  • include/lcf/rpg/parameters.h
  • include/lcf/rpg/rect.h
  • include/lcf/rpg/save.h
  • include/lcf/rpg/saveactor.h
  • include/lcf/rpg/savecommonevent.h
  • include/lcf/rpg/saveeasyrpgdata.h
  • include/lcf/rpg/saveeasyrpgtext.h
  • include/lcf/rpg/saveeasyrpgwindow.h
  • include/lcf/rpg/saveeventexecframe.h
  • include/lcf/rpg/saveeventexecstate.h
  • include/lcf/rpg/saveinventory.h
  • include/lcf/rpg/savemapevent.h
  • include/lcf/rpg/savemapeventbase.h
  • include/lcf/rpg/savemapinfo.h
  • include/lcf/rpg/savepanorama.h
  • include/lcf/rpg/savepartylocation.h
  • include/lcf/rpg/savepicture.h
  • include/lcf/rpg/savescreen.h
  • include/lcf/rpg/savesystem.h
  • include/lcf/rpg/savetarget.h
  • include/lcf/rpg/savetitle.h
  • include/lcf/rpg/savevehiclelocation.h
  • include/lcf/rpg/skill.h
  • include/lcf/rpg/sound.h
  • include/lcf/rpg/start.h
  • include/lcf/rpg/state.h
  • include/lcf/rpg/stringvariable.h
  • include/lcf/rpg/switch.h
  • include/lcf/rpg/system.h
  • include/lcf/rpg/terms.h
  • include/lcf/rpg/terrain.h
  • include/lcf/rpg/testbattler.h
  • include/lcf/rpg/treemap.h
  • include/lcf/rpg/troop.h
  • include/lcf/rpg/troopmember.h
  • include/lcf/rpg/trooppage.h
  • include/lcf/rpg/trooppagecondition.h
  • include/lcf/rpg/variable.h
  • include/lcf/saveopt.h
  • include/lcf/scope_guard.h
  • include/lcf/span.h
  • include/lcf/string_view.h
  • include/lcf/third_party/span.h
  • include/lcf/writer_lcf.h

The first 100 are listed.

distinfo 1
FileSizeSHA256
EasyRPG-liblcf-0.8.1_GH0.tar.gz3106715ec89082d54f1a29d23fed54de70acab4375036d57828ff0fc7a88b81833d40f

Commit history 0

No commits in the history this site was built from.