| games/alephone/alephone | OpenBSD | 1.11 | games/alephone/alephone 1.11: open source game engine based on Marathon 2: Durandal. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| games/alephone/scenarios/evil | OpenBSD | 0.0.20090509 | games/alephone/scenarios/evil 0.0.20090509: everyone was wrong. monsters do exist.. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| games/alephone/scenarios/marathon | OpenBSD | 0.0.20200904p0 | games/alephone/scenarios/marathon 0.0.20200904p0: marathon one data files. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| games/alephone/scenarios/marathon2 | OpenBSD | 0.0.20200904p0 | games/alephone/scenarios/marathon2 0.0.20200904p0: marathon two data files. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| games/alephone/scenarios/marathoninfinity | OpenBSD | 0.0.20200904p0 | games/alephone/scenarios/marathoninfinity 0.0.20200904p0: marathon infinity data files. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| games/alephone/scenarios/red | OpenBSD | 0.0.20090509 | games/alephone/scenarios/red 0.0.20090509: dark alternate version of the Marathon universe. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| games/maelstrom | OpenBSD | 3.0.6p5 | games/maelstrom 3.0.6p5: asteroid-like game. OpenBSD port maintained by Peter Hessler <[email protected]>. |
| net/pbgpp | OpenBSD | 0.2.22p6 | net/pbgpp 0.2.22p6: pcap bgp parser. OpenBSD port maintained by Peter Hessler <[email protected]>. |