BSD Ports

games/zhlt 3.4 MidnightBSD

Zoner's Half-Life compile tools

System
MidnightBSD
Repository
mports
Maintainer
[email protected]
License
other
Categories
games, devel

Description

Zoner's Half-Life compile tools offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.

Please note that these tools are for use with the Half-Life 1 engine (also known as GoldSrc or GoldSource), not for the Source Engine used in Half- Life 2. For the Source Engine, refer to Custom Source Tools (CST).

In the other systems

SystemPortVersion
MidnightBSDgames/zhlt3.4
FreeBSDgames/zhlt3.4
DragonFlygames/zhlt3.4
GhostBSDgames/zhlt3.4

Install

Binary package:

mport install zhlt

From mports:

cd /usr/mports/games/zhlt && make install clean

To depend on this port in another port's Makefile:

RUN_DEPENDS=	zhlt>0:games/zhlt

Dependencies

No port depends on this one.

Configuration

No options to configure.

USES
dos2unix zip
Service scripts
none

Files

distinfo 1
FileSizeSHA256
zhlt34f-src.zip51920517cce9227f825498f0ce2ba7a55a5f28229eedf9609aa59c029d533f6facab39
Master sites 1
  • http://downloads.ammahls.com/zhlt/Old%20SDK%20Code/