games/zhlt 3.4 MidnightBSD
Zoner's Half-Life compile tools
- System
- MidnightBSD
- Repository
- mports
- Maintainer
- [email protected]
- License
- other
- Categories
- games, devel
Description
Zoner's Half-Life compile tools offer many improvements over the original map compiling tools for Half-Life, such as better lighting quality, faster vis times, switchable texture based lighting, support for brush entities casting shadows, removal of "sticky" edges, support for 64-bit processors, and much more.
Please note that these tools are for use with the Half-Life 1 engine (also known as GoldSrc or GoldSource), not for the Source Engine used in Half- Life 2. For the Source Engine, refer to Custom Source Tools (CST).
In the other systems
| System | Port | Version |
|---|---|---|
| MidnightBSD | games/zhlt | 3.4 |
| FreeBSD | games/zhlt | 3.4 |
| DragonFly | games/zhlt | 3.4 |
| GhostBSD | games/zhlt | 3.4 |
Install
Binary package:
mport install zhlt
From mports:
cd /usr/mports/games/zhlt && make install clean
To depend on this port in another port's Makefile:
RUN_DEPENDS= zhlt>0:games/zhlt
Dependencies
No port depends on this one.
Configuration
No options to configure.
- USES
- dos2unix zip
- Service scripts
- none
Files
distinfo 1
| File | Size | SHA256 |
|---|---|---|
| zhlt34f-src.zip | 519205 | 17cce9227f825498f0ce2ba7a55a5f28229eedf9609aa59c029d533f6facab39 |
Master sites 1
- http://downloads.ammahls.com/zhlt/Old%20SDK%20Code/