net/gamenetworkingsockets 1.3.0_13 FreeBSD
GameNetworkingSockets is a basic transport layer for games
- System
- FreeBSD
- Repository
- FreeBSD ports
- Maintainer
- [email protected]
- License
- BSD3CLAUSE
- Categories
- net
- Package size
- 461.6 KiB, 2759.9 KiB installed
Description
GameNetworkingSockets is a basic transport layer for games. The features are:
-
Connection-oriented API (like TCP)
-
... but message-oriented (like UDP), not stream-oriented.
-
Supports both reliable and unreliable message types
-
Messages can be larger than underlying MTU. The protocol performs fragmentation, reassembly, and retransmission for reliable messages.
-
A reliability layer significantly more sophisticated than a basic TCP-style sliding window. It is based on the "ack vector" model from DCCP (RFC 4340, section 11.4) and Google QUIC and discussed in the context of games by Glenn Fiedler. The basic idea is for the receiver to efficiently communicate to the sender the status of every packet number (whether or not a packet was received with that number). By remembering which segments were sent in each packet, the sender can deduce which segments need to be retransmitted.
-
Encryption. AES-GCM-256 per packet, Curve25519 for key exchange and cert signatures. The details for shared key derivation and per-packet IV are based on the design used by Google's QUIC protocol. Tools for simulating packet latency/loss, and detailed stats measurement IPv6 support Peer-to-peer networking:
In the other systems
| System | Port | Version |
|---|---|---|
| FreeBSD | net/gamenetworkingsockets | 1.3.0_13 |
| DragonFly | net/gamenetworkingsockets | 1.3.0_11 |
Install
Binary package:
pkg install gamenetworkingsockets
From the ports tree:
cd /usr/ports/net/gamenetworkingsockets/ && make install clean
To depend on this port in another port's Makefile:
RUN_DEPENDS= gamenetworkingsockets>0:net/gamenetworkingsockets
LIB_DEPENDS= libGameNetworkingSockets.so:net/gamenetworkingsockets
Packages
The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.
| Repository | aarch64 | amd64 | armv6 | armv7 | i386 |
|---|---|---|---|---|---|
| FreeBSD:14:latest | 1.3.0_13 | 1.3.0_13 | 1.3.0_4 | 1.3.0_12 | 1.3.0_13 |
| FreeBSD:14:quarterly | 1.3.0_13 | 1.3.0_13 | n/a | 1.3.0_12 | 1.3.0_13 |
| FreeBSD:15:latest | 1.3.0_13 | 1.3.0_13 | n/a | 1.3.0_12 | 1.3.0_12 |
| FreeBSD:15:quarterly | 1.3.0_13 | 1.3.0_13 | n/a | n/a | n/a |
| FreeBSD:16:latest | 1.3.0_13 | 1.3.0_13 | n/a | n/a | n/a |
| FreeBSD:16:quarterly | n/a | n/a | n/a | n/a | n/a |
Dependencies
As this port's Makefile names them.
Library 1
libprotobuf.so: devel/protobuf
The full lists below include those, and their dependencies in turn.
Build dependencies 17
Run dependencies 3
No port depends on this one.
Configuration
No options to configure.
- USES
- cmake compiler:c++17-lang
- Service scripts
- none
Files
pkg-plist 19
- include/GameNetworkingSockets/steam/isteamnetworkingmessages.h
- include/GameNetworkingSockets/steam/isteamnetworkingsockets.h
- include/GameNetworkingSockets/steam/isteamnetworkingutils.h
- include/GameNetworkingSockets/steam/steam_api_common.h
- include/GameNetworkingSockets/steam/steamclientpublic.h
- include/GameNetworkingSockets/steam/steamclientpublic.h.orig
- include/GameNetworkingSockets/steam/steamnetworkingcustomsignaling.h
- include/GameNetworkingSockets/steam/steamnetworkingsockets.h
- include/GameNetworkingSockets/steam/steamnetworkingsockets_flat.h
- include/GameNetworkingSockets/steam/steamnetworkingtypes.h
- include/GameNetworkingSockets/steam/steamtypes.h
- include/GameNetworkingSockets/steam/steamuniverse.h
- lib/cmake/GameNetworkingSockets/GameNetworkingSockets-.cmake
- lib/cmake/GameNetworkingSockets/GameNetworkingSockets.cmake
- lib/cmake/GameNetworkingSockets/GameNetworkingSocketsConfig.cmake
- lib/libGameNetworkingSockets.so
- lib/libGameNetworkingSockets.so.1
- lib/libGameNetworkingSockets.so.1.3.0
- lib/libGameNetworkingSockets_s.a
distinfo 1
| File | Size | SHA256 |
|---|---|---|
| ValveSoftware-GameNetworkingSockets-v1.3.0_GH0.tar.gz | 1.0921035e+07 | f473789ae8a8415dd1f5473793775e68a919d27eba18b9ba7d0a14f254afddf9 |
Commit history 0
No commits in the history this site was built from.