devel/SDLmm 0.1.8nb8 NetBSD
C++ Wrapper for the Simple DirectMedia Layer
- System
- NetBSD
- Repository
- pkgsrc
- Maintainer
- [email protected]
- Categories
- devel
- Package size
- 52.4 KiB, 349.0 KiB installed
Description
SDLmm is a C++ glue for SDL, or the Simple DirectMedia Layer, which is a generic API that provides low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D framebuffer across multiple platforms.
SDLmm aims to stay as close as possible to the C API while taking advantage of native C++ features like object orientation. We will also aim at being platform independent as much as possible.
Install
Binary package:
pkgin install SDLmm
From pkgsrc:
cd /usr/pkgsrc/devel/SDLmm && make install clean
Packages
The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.
| Repository | Version |
|---|---|
| NetBSD 10.1 x86_64 | 0.1.8nb8 |
| NetBSD 10.1 aarch64 | 0.1.8nb8 |
| SmartOS / illumos x86_64 | 0.1.8nb8 |
| macOS 15 arm64 | 0.1.8nb8 |
Dependency graph
Ports that need it on the left, what it needs to run on the right; at most 8 of each. "Dependencies" below lists them all.
Dependencies
Run dependencies 1
No port depends on this one.