BSD Ports

games/doom-pwad-shotgun-symphony 1.0 NetBSD

Doom mod

System
NetBSD
Repository
pkgsrc
Maintainer
[email protected]
License
doom-pwad-license
Categories
games
Package size
1597.3 KiB, 6853.8 KiB installed

Description

Attention: This is a mod for Doom, not a standalone game! It has received one of the 2019 Cacowards on Doomworld.

For the look & feel intended by the author, you need the original Doom or Ultimate Doom from id Software as base (doom.wad or doomu.wad as IWAD). If you don't have Doom, you can use Freedoom (freedoom1.wad as IWAD) to play, but the Freedoom graphics doesn't match well to the style of this mod.

=========================================================================== Advanced engine needed : Boom Compatible Primary purpose : Single play

You have received orders to investigate the giant UAC complex on Phobos. Expect extreme enemy resistence from the moment you arrive. They are waiting for you. You will find a new and powerful enemy caged in the final stage of the first complex. Do not try to kill it. Instead, journey through later stages of the vast, interconnected facility. We believe you can find a way to attack it from behind, when you have stronger weapons.

Install

Binary package:

pkgin install doom-pwad-shotgun-symphony

From pkgsrc:

cd /usr/pkgsrc/games/doom-pwad-shotgun-symphony && make install clean

Packages

The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.

RepositoryVersion
NetBSD 10.1 x86_641.0
NetBSD 10.1 aarch641.0
SmartOS / illumos x86_641.0
macOS 15 arm641.0

Dependencies

No port depends on this one.