BSD Ports

games/finalbattle 0.0nb2 NetBSD

Multiplayer space battle simulation for X

System
NetBSD
Repository
pkgsrc
Maintainer
[email protected]
Last update
Commit
875dbc2057
Categories
games, x11
Package size
42.9 KiB, 121.0 KiB installed

Description

This is a multiplayer space battle game for the X Window System written in C for Unix. Each player has a number of windows presenting different information and controls, including a short range viewscreen showing your ship in the center and other objects near it, a long range "map" (aka "radar") showing all players, a damage report and repair window, a weapon selection window, a ship's-computer and player-to-player communications window, and a ship upgrade status window.

The game uses the X network protocol to display graphics and receive player input from multiple servers. Only one client is running and is in control of the entire game. Temporary clients can also be ran which simply send a message to the main client telling it to add a server to the game. If there is space in the game, and the main client can access your server, then a new player is "born" onto that server. (Usage: "final -add ...")

Install

Binary package:

pkgin install finalbattle

From pkgsrc:

cd /usr/pkgsrc/games/finalbattle && make install clean

Packages

The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.

RepositoryVersion
NetBSD 10.1 x86_640.0nb2
NetBSD 10.1 aarch640.0nb2
SmartOS / illumos x86_640.0nb2
macOS 15 arm640.0nb2

Dependencies

No port depends on this one.

Commit history 1

DateCommitCreditsLog message
875dbc2057 wiz mk: switch the default for PATCH_DIST_STRIP from -p0 to -p1
adapt packages that didn't set PATCH_DIST_STRIP to use -p0, and remove the -p1 lines