graphics/ptex 2.4.2 NetBSD
Per-Face Texture Mapping for Production Rendering
- System
- NetBSD
- Repository
- pkgsrc
- Maintainer
- [email protected]
- License
- modified-bsd
- Categories
- graphics
- Package size
- 163.5 KiB, 1694.6 KiB installed
Description
Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering:
-
No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.
-
The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.
-
The Ptex API provides cached file I/O and high-quality filtering, everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application.
In the other systems
| System | Port | Version |
|---|---|---|
| NetBSD | graphics/ptex | 2.4.2 |
| FreeBSD | graphics/ptex | 2.5.1_1 |
| DragonFly | graphics/ptex | 2.4.3 |
Install
Binary package:
pkgin install ptex
From pkgsrc:
cd /usr/pkgsrc/graphics/ptex && make install clean