BSD Ports

graphics/ptex 2.4.2 NetBSD

Per-Face Texture Mapping for Production Rendering

System
NetBSD
Repository
pkgsrc
Maintainer
[email protected]
License
modified-bsd
Categories
graphics
Package size
163.5 KiB, 1694.6 KiB installed

Description

Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering:

  • No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.

  • The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.

  • The Ptex API provides cached file I/O and high-quality filtering, everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application.

In the other systems

The newest version among them is 2.5.1, as upstream numbers it.

SystemPortVersionVulnerabilitiesStatusMaintainerLast update
NetBSDgraphics/ptex2.4.2none known-[email protected]-
FreeBSDgraphics/ptex2.5.1_1 newestnone known-[email protected]2026-09-04
DragonFlygraphics/ptex2.4.3none known-[email protected]-
HardenedBSDgraphics/ptex2.5.1_1 newestno data-[email protected]-
GhostBSDgraphics/ptex2.5.1_1 newestno data-[email protected]-

Compare across BSDs

Install

Binary package:

pkgin install ptex

From pkgsrc:

cd /usr/pkgsrc/graphics/ptex && make install clean

Packages

The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.

RepositoryVersion
NetBSD 10.1 x86_642.4.2
NetBSD 10.1 aarch642.4.2
SmartOS / illumos x86_642.4.2
macOS 15 arm642.4.2

Dependencies

Required by 1