graphics/animorph 0.3p5 OpenBSD
morphing engine
- System
- OpenBSD
- Repository
- OpenBSD ports
- Maintainer
- The OpenBSD ports mailing-list <[email protected]>
- Categories
- graphics
Description
Animorph is a morphing engine responsible for calculating and then executing all the real time changes to the MakeHuman basemesh, as required by the user's morph target selections and those target's value settings. Naturally, it also loads and saves character body setting (.bs) files.
In the other systems
| System | Port | Version |
|---|---|---|
| OpenBSD | graphics/animorph | 0.3p5 |
| FreeBSD | graphics/animorph | 0.3_8 |
| DragonFly | graphics/animorph | 0.3_8 |
Install
Binary package:
pkg_add animorph
From the ports tree:
cd /usr/ports/graphics/animorph && make install