graphics/shaderc 2025.5p0 OpenBSD
SL/HLSL to SPIR-V shader compiler
- System
- OpenBSD
- Repository
- OpenBSD ports
- Maintainer
- Omar Polo <[email protected]>
- Categories
- graphics, lang/python
Description
shaderc is a collection of tools, libraries and tests for shader compilation. At the moment it includes:
- glslc, a command line compiler for GLSL/HLSL to SPIR-V, and
- libshaderc, a library API for accessing glslc functionality.
glslc wraps around core functionality in glslang and SPIRV-Tools. glslc and its library aims to to provide:
- a command line compiler with GCC- and Clang-like usage, for better integration with build systems
- an API where functionality can be added without breaking existing clients
- an API supporting standard concurrency patterns across multiple operating systems
- increased functionality such as file #include support
In the other systems
| System | Port | Version |
|---|---|---|
| OpenBSD | graphics/shaderc | 2025.5p0 |
| FreeBSD | graphics/shaderc | 2026.4_1 |
| NetBSD | graphics/shaderc | 2026.3nb2 |
| DragonFly | graphics/shaderc | 2025.1 |
| MidnightBSD | graphics/shaderc | 2026.1 |
Install
Binary package:
pkg_add shaderc
From the ports tree:
cd /usr/ports/graphics/shaderc && make install