math/p5-Math-Random-ISAAC 1.004p1 OpenBSD
interface to the ISAAC PRNG algorithm
- System
- OpenBSD
- Repository
- OpenBSD ports
- Maintainer
- The OpenBSD ports mailing-list <[email protected]>
- Categories
- math, perl5
Description
The ISAAC algorithm is designed to take some seed information and produce seemingly random results as output.
However, ISAAC (Indirection, Shift, Accumulate, Add, and Count) has different goals than other commonly used algorithms. In particular, it's really fast - on average, it requires only 18.75 machine cycles to generate a 32-bit value. This makes it suitable for applications where a significant amount of random data needs to be produced quickly, such solving using the Monte Carlo method or for games.
In the other systems
| System | Port | Version |
|---|---|---|
| OpenBSD | math/p5-Math-Random-ISAAC | 1.004p1 |
| FreeBSD | math/p5-Math-Random-ISAAC | 1.004_2 |
| NetBSD | math/p5-Math-Random-ISAAC | 1.004nb13 |
| DragonFly | math/p5-Math-Random-ISAAC | 1.004_2 |
| MidnightBSD | math/p5-Math-Random-ISAAC | 1.004_2 |
Install
Binary package:
pkg_add p5-Math-Random-ISAAC
From the ports tree:
cd /usr/ports/math/p5-Math-Random-ISAAC && make install
Dependencies
No port depends on this one.