BSD Ports

math/qhull 2020.2 OpenBSD

computing the convex hull

System
OpenBSD
Repository
OpenBSD ports
Maintainer
The OpenBSD ports mailing-list <[email protected]>
Categories
math

Description

Qhull computes convex hulls, Delaunay triangulations, halfspace intersections about a point, Voronoi diagrams, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull algorithm for computing the convex hull. Qhull handles roundoff errors from floating point arithmetic. It computes volumes, surface areas, and approximations to the convex hull.

In the other systems

SystemPortVersion
OpenBSDmath/qhull2020.2
FreeBSDmath/qhull8.0.2_3,1
NetBSDmath/qhull2020.2nb1
DragonFlymath/qhull8.0.2_3,1
MidnightBSDmath/qhull8.0.2_3,1

Install

Binary package:

pkg_add qhull

From the ports tree:

cd /usr/ports/math/qhull && make install

Dependencies

Build dependencies 2