math/qhull 2020.2 OpenBSD
computing the convex hull
- System
- OpenBSD
- Repository
- OpenBSD ports
- Maintainer
- The OpenBSD ports mailing-list <[email protected]>
- Categories
- math
Description
Qhull computes convex hulls, Delaunay triangulations, halfspace intersections about a point, Voronoi diagrams, furthest-site Delaunay triangulations, and furthest-site Voronoi diagrams. It runs in 2-d, 3-d, 4-d, and higher dimensions. It implements the Quickhull algorithm for computing the convex hull. Qhull handles roundoff errors from floating point arithmetic. It computes volumes, surface areas, and approximations to the convex hull.
In the other systems
| System | Port | Version |
|---|---|---|
| OpenBSD | math/qhull | 2020.2 |
| FreeBSD | math/qhull | 8.0.2_3,1 |
| NetBSD | math/qhull | 2020.2nb1 |
| DragonFly | math/qhull | 8.0.2_3,1 |
| MidnightBSD | math/qhull | 8.0.2_3,1 |
Install
Binary package:
pkg_add qhull
From the ports tree:
cd /usr/ports/math/qhull && make install