BSD Ports

x11-toolkits/irrlicht 1.8.5_1 FreeBSD

High performance realtime 3D engine

System
FreeBSD
Repository
FreeBSD ports
Maintainer
[email protected]
License
ZLIB
Categories
x11-toolkits, graphics
Package size
7799.7 KiB, 15003.1 KiB installed

Description

The Irrlicht Engine is an open source high performance realtime 3D engine written in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.

It has a huge active community, and there are lots of games in development that use the engine. You can find enhancements for Irrlicht all over the web, like alternative terrain renderers, portal renderers, world layers, tutorials, editors, bindings for java, perl, ruby, python, and so on.

In the other systems

The newest version among them is 1.8.5, as upstream numbers it.

SystemPortVersionVulnerabilitiesStatusMaintainerLast update
FreeBSDx11-toolkits/irrlicht1.8.5_1 newestnone known-[email protected]-
OpenBSDx11/irrlicht by name1.8.5p0 newestno data-Pascal Stumpf <[email protected]>-
NetBSDgraphics/irrlicht by name1.8.4nb1none known-[email protected]-
DragonFlyx11-toolkits/irrlicht1.8.5_1 newestnone known-[email protected]-
MidnightBSDx11-toolkits/irrlicht1.8.5 newestno data-[email protected]-
HardenedBSDx11-toolkits/irrlicht1.8.5_1 newestno data-[email protected]-
GhostBSDx11-toolkits/irrlicht1.8.5_1 newestno data-[email protected]-

Compare across BSDs

Install

Binary package:

pkg install irrlicht

From the ports tree:

cd /usr/ports/x11-toolkits/irrlicht/ && make install clean

To depend on this port in another port's Makefile:

RUN_DEPENDS=	irrlicht>0:x11-toolkits/irrlicht
LIB_DEPENDS=	libIrrlicht.so:x11-toolkits/irrlicht

Packages

The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.

Repositoryaarch64amd64armv6armv7i386
FreeBSD:14:latest1.8.5_11.8.5_11.8.51.8.5_11.8.5_1
FreeBSD:14:quarterly1.8.5_11.8.5_1n/a1.8.5_11.8.5_1
FreeBSD:15:latest1.8.5_11.8.5_1n/a1.8.5_11.8.5_1
FreeBSD:15:quarterly1.8.5_11.8.5_1n/an/an/a
FreeBSD:16:latest1.8.5_11.8.5_1n/an/an/a
FreeBSD:16:quarterlyn/an/an/an/an/a

Dependency graph

Ports that need it on the left, what it needs to run on the right; at most 8 of each. "Dependencies" below lists them all.

Dependencies

As this port's Makefile names them.

Library 1

The full lists below include those, and their dependencies in turn.

Build dependencies 13
Run dependencies 10

Configuration

Options name: x11-toolkits_irrlicht

OptionDefaultDescription
DEBUGoffBuild with debugging support
EXAMPLESoffBuild and/or install examples
USES
cpe dos2unix gl gmake jpeg zip xorg
Service scripts
none

Message after installing

The Irrlicht Engine was installed

1) See the complete documentation at:

   http://irrlicht.sourceforge.net/docu/index.html

2) If you selected EXAMPLES option, you can see these examples at:

   /usr/local/share/examples/irrlicht

3) Enjoy it ;)

Files

pkg-plist 356
  • include/irrlicht/CDynamicMeshBuffer.h
  • include/irrlicht/CIndexBuffer.h
  • include/irrlicht/CMeshBuffer.h
  • include/irrlicht/CVertexBuffer.h
  • include/irrlicht/EAttributes.h
  • include/irrlicht/EShaderTypes.h
  • include/irrlicht/ECullingTypes.h
  • include/irrlicht/EDebugSceneTypes.h
  • include/irrlicht/EDeviceTypes.h
  • include/irrlicht/EDriverFeatures.h
  • include/irrlicht/EDriverTypes.h
  • include/irrlicht/EGUIAlignment.h
  • include/irrlicht/EGUIElementTypes.h
  • include/irrlicht/EHardwareBufferFlags.h
  • include/irrlicht/EMaterialFlags.h
  • include/irrlicht/EMaterialTypes.h
  • include/irrlicht/EMeshWriterEnums.h
  • include/irrlicht/EMessageBoxFlags.h
  • include/irrlicht/EPrimitiveTypes.h
  • include/irrlicht/ESceneNodeAnimatorTypes.h
  • include/irrlicht/ESceneNodeTypes.h
  • include/irrlicht/ETerrainElements.h
  • include/irrlicht/IAnimatedMesh.h
  • include/irrlicht/IAnimatedMeshMD2.h
  • include/irrlicht/IAnimatedMeshMD3.h
  • include/irrlicht/IAnimatedMeshSceneNode.h
  • include/irrlicht/IAttributeExchangingObject.h
  • include/irrlicht/IAttributes.h
  • include/irrlicht/IBillboardSceneNode.h
  • include/irrlicht/IBillboardTextSceneNode.h
  • include/irrlicht/IBoneSceneNode.h
  • include/irrlicht/ICameraSceneNode.h
  • include/irrlicht/IColladaMeshWriter.h
  • include/irrlicht/ICursorControl.h
  • include/irrlicht/IDummyTransformationSceneNode.h
  • include/irrlicht/IDynamicMeshBuffer.h
  • include/irrlicht/IEventReceiver.h
  • include/irrlicht/IFileArchive.h
  • include/irrlicht/IFileList.h
  • include/irrlicht/IFileSystem.h
  • include/irrlicht/IGPUProgrammingServices.h
  • include/irrlicht/IGUIButton.h
  • include/irrlicht/IGUICheckBox.h
  • include/irrlicht/IGUIColorSelectDialog.h
  • include/irrlicht/IGUIComboBox.h
  • include/irrlicht/IGUIContextMenu.h
  • include/irrlicht/IGUIEditBox.h
  • include/irrlicht/IGUIElement.h
  • include/irrlicht/IGUIElementFactory.h
  • include/irrlicht/IGUIEnvironment.h
  • include/irrlicht/IGUIFileOpenDialog.h
  • include/irrlicht/IGUIFont.h
  • include/irrlicht/IGUIFontBitmap.h
  • include/irrlicht/IGUIImage.h
  • include/irrlicht/IGUIImageList.h
  • include/irrlicht/IGUIInOutFader.h
  • include/irrlicht/IGUIListBox.h
  • include/irrlicht/IGUIMeshViewer.h
  • include/irrlicht/IGUIScrollBar.h
  • include/irrlicht/IGUISkin.h
  • include/irrlicht/IGUISpinBox.h
  • include/irrlicht/IGUISpriteBank.h
  • include/irrlicht/IGUIStaticText.h
  • include/irrlicht/IGUITabControl.h
  • include/irrlicht/IGUITable.h
  • include/irrlicht/IGUIToolbar.h
  • include/irrlicht/IGUITreeView.h
  • include/irrlicht/IGUIWindow.h
  • include/irrlicht/IGeometryCreator.h
  • include/irrlicht/IImage.h
  • include/irrlicht/IImageLoader.h
  • include/irrlicht/IImageWriter.h
  • include/irrlicht/IIndexBuffer.h
  • include/irrlicht/ILightManager.h
  • include/irrlicht/ILightSceneNode.h
  • include/irrlicht/ILogger.h
  • include/irrlicht/IMaterialRenderer.h
  • include/irrlicht/IMaterialRendererServices.h
  • include/irrlicht/IMesh.h
  • include/irrlicht/IMeshBuffer.h
  • include/irrlicht/IMeshCache.h
  • include/irrlicht/IMeshLoader.h
  • include/irrlicht/IMeshManipulator.h
  • include/irrlicht/IMeshSceneNode.h
  • include/irrlicht/IMeshWriter.h
  • include/irrlicht/IMetaTriangleSelector.h
  • include/irrlicht/IOSOperator.h
  • include/irrlicht/IParticleAffector.h
  • include/irrlicht/IParticleAnimatedMeshSceneNodeEmitter.h
  • include/irrlicht/IParticleAttractionAffector.h
  • include/irrlicht/IParticleBoxEmitter.h
  • include/irrlicht/IParticleCylinderEmitter.h
  • include/irrlicht/IParticleEmitter.h
  • include/irrlicht/IParticleFadeOutAffector.h
  • include/irrlicht/IParticleGravityAffector.h
  • include/irrlicht/IParticleMeshEmitter.h
  • include/irrlicht/IParticleRingEmitter.h
  • include/irrlicht/IParticleRotationAffector.h
  • include/irrlicht/IParticleSphereEmitter.h
  • include/irrlicht/IParticleSystemSceneNode.h

The first 100 are listed.

distinfo 1
FileSizeSHA256
irrlicht-1.8.5.zip2.1827696e+07effb7beed3985099ce2315a959c639b4973aac8210f61e354475a84105944f3d
Master sites 1
  • SF/irrlicht/Irrlicht%20SDK/${PORTVERSION:R}/1.8.5/

Commit history 0

No commits in the history this site was built from.