graphics/reactphysics3d 0.10.0 DragonFly
C++ physics engine library in 3D
- System
- DragonFly
- Repository
- DPorts
- Maintainer
- [email protected] (as in FreeBSD)
- License
- ZLIB
- Categories
- graphics
- Package size
- 467.1 KiB, 2285.5 KiB installed
Description
ReactPhysics3D is a C++ physics engine library that can be used in 3D simulations and games.
ReactPhysics3D has the following features: * Rigid body dynamics * Discrete collision detection * Collision shapes (Sphere, Box, Capsule, Convex Mesh, Static Concave Mesh) * Multiple collision shapes per body * Broadphase collision detection (Dynamic AABB tree) * Narrowphase collision detection (SAT/GJK) * Collision response and friction (Sequential Impulses Solver) * Joints (Ball and Socket, Hinge, Slider, Fixed) * Collision filtering with categories * Ray casting * Sleeping technique for inactive bodies * Multi-platform (Windows, Linux, Mac OS X) * No external libraries (do not use STL containers) * Documentation (user manual and Doxygen API) * Testbed application with demos * Integrated Profiler
In the other systems
| System | Port | Version |
|---|---|---|
| DragonFly | graphics/reactphysics3d | 0.10.0 |
| FreeBSD | graphics/reactphysics3d | 0.10.2 |
Install
Binary package:
pkg install reactphysics3d
From DPorts:
cd /usr/dports/graphics/reactphysics3d && make install clean
Dependencies
No port depends on this one.