games/quake2max 0.45_16 FreeBSD
OpenGL-only Quake II engine modification
- System
- FreeBSD
- Repository
- FreeBSD ports
- Maintainer
- [email protected]
- License
- GPLv2+
- Categories
- games
- Package size
- 2096.4 KiB, 3760.1 KiB installed
Description
OpenGL-only Quake II engine modification with the following features:
- Requires id Software's Quake II (patched to v3.20)
- OpenGL only: no software mode; no 3dfx
- 32-bit color skin/texture support: .jpg; .tga; .png.
- Texture compression (for large textures/skins)
- Particle engine: fast intuitive system; dynamically lit; custom special effects
- RScript shaders: spheremapping; detail textures; animated skins; vertex deformation, other custom functions
- Enhanced menus: mouse support in menus; menus scaled to fixed resolution; reorganized menus
- Client side 3D chase camera: accurate aiming system; adjustable viewing distance; adjustable viewing angle
- Miscellaneous special effects: improved model lighting system; improved dynamic shadows system; overbright maps, entities and particles; transparent surface vertex lighting
- Miscellaneous gameplay enhancements: decals for blood, bullet marks, and impact explosions; mouse FOV autosensitivity; *.pak loading; CVARlist filter parameter
- Backwards compatible with old mods
In the other systems
| System | Port | Version |
|---|---|---|
| FreeBSD | games/quake2max | 0.45_16 |
| DragonFly | games/quake2max | 0.45_16 |
Install
Binary package:
pkg install quake2max
From the ports tree:
cd /usr/ports/games/quake2max/ && make install clean
To depend on this port in another port's Makefile:
RUN_DEPENDS= quake2max>0:games/quake2max
Packages
The version each package repository carries. “-” means the repository builds no package of it, “n/a” that there is no such repository.
| Repository | aarch64 | amd64 | armv6 | armv7 | i386 |
|---|---|---|---|---|---|
| FreeBSD:14:latest | 0.45_16 | 0.45_16 | 0.45_14 | 0.45_16 | 0.45_16 |
| FreeBSD:14:quarterly | 0.45_16 | 0.45_16 | n/a | 0.45_16 | 0.45_16 |
| FreeBSD:15:latest | 0.45_16 | 0.45_16 | n/a | 0.45_16 | 0.45_16 |
| FreeBSD:15:quarterly | 0.45_16 | 0.45_16 | n/a | n/a | n/a |
| FreeBSD:16:latest | 0.45_16 | 0.45_16 | n/a | n/a | n/a |
| FreeBSD:16:quarterly | n/a | n/a | n/a | n/a | n/a |
Dependencies
As this port's Makefile names them.
Extract 1
unrar: archivers/unrar
The full lists below include those, and their dependencies in turn.
Build dependencies 20
Run dependencies 18
No port depends on this one.
Configuration
Options name: games_quake2max
| Option | Default | Description |
|---|---|---|
| CLIENT | on | Build original client |
| DEDICATED | on | Build dedicated server |
| GAME | off | Build main game (default mod) |
| GLX | on | Build OpenGL renderer |
| OPTIMIZED_CFLAGS | on | Use extra compiler optimizations |
| SDLCLIENT | on | Build SDL client |
| SDLGL | on | Build SDL OpenGL renderer |
- USES
- gmake tar:bzip2 xorg
- Service scripts
- none
Files
pkg-plist 7
- bin/quake2max
- bin/quake2max-ded
- bin/quake2max-sdl
- %%LIBDIR%%/baseq2/game.so
- %%LIBDIR%%/baseq2/maxpak.pak
- %%LIBDIR%%/rfx_glx.so
- %%LIBDIR%%/rfx_sdlgl.so
distinfo 2
| File | Size | SHA256 |
|---|---|---|
| Quake2maX_0.45-src_unix.tar.bz2 | 528143 | daca65e62a359f4ec526d85e809f9f22e66f7d2e70e6b8e0047daa4434499942 |
| quake2max.044.rar | 2.071329e+06 | a8fd147c747e283438780bc8a4700df9c6173f4417e7ace0c67975036a08bce1 |
Master sites 2
- http://freebsd.nsu.ru/distfiles/
- LOCAL/danfe
Commit history 0
No commits in the history this site was built from.