graphics/nvidia-texture-tools 2.1.0nb17 NetBSD
Texture processing tools with support for Direct3D 10 and 11 formats
- System
- NetBSD
- Repository
- pkgsrc
- Maintainer
- [email protected]
- Last update
- Commit
c3cc85d6db- License
- mit
- Categories
- graphics
- Package size
- 271.1 KiB, 1182.5 KiB installed
Description
NVIDIA Texture Tools is a collection of image processing and texture manipulation tools, designed to be integrated in game tools and asset conditioning pipelines. The primary features of the library are mipmap and normal map generation, format conversion and DXT compression.
In the other systems
| System | Port | Version |
|---|---|---|
| NetBSD | graphics/nvidia-texture-tools | 2.1.0nb17 |
| FreeBSD | graphics/nvidia-texture-tools | 2.1.2 |
| MidnightBSD | graphics/nvidia-texture-tools | 2.1.2 |
Install
Binary package:
pkgin install nvidia-texture-tools
From pkgsrc:
cd /usr/pkgsrc/graphics/nvidia-texture-tools && make install clean
Dependencies
Run dependencies 4
No port depends on this one.